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Creation |
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You
are in the Heart of PyroMotion : the fireworks creation. Use the 4
parts of this workshop for creating incredible shows : audio line,
time line, pyro line and script view.
All
the other workshops are linked to this one. Add pyro items from the
database, add audio channel, manage your cues, add sequences, put
audio markers... Just
see them by time. Move, change, scroll, zoom... your project is
beginning to live in few mouse clicks ! Then
just « Play ». Check
the data script, add relevant information... Your project is there ! |
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You
are going to spend time on this workshop. We specially studied the
user interface, providing a lot of convenient tools, shortcuts and
easy way to access functions.
How
to create if the tools are boring, slow, old and specially not
dedicated for what you are doing ?
We
studied your behaviors, some other tools, and some other area like
video, graphics, sound... To bring the best of the technology
dedicated to fireworks creation.
And
here is the result : a nice, friendly and efficient tool !
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Add
audio channels to your project, to synchronize pyro with sound. This
feature is optional, you are able (of course) to build a project
without sound.
Today
PM supports 2 channels for combining sound as you need :
- 1 Stereo sound file
- 2 Mono sound files
- 1 Mono sound file with Voice Stream
- Voice Stream
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PM
supports these formats in 44.1 kHz 16 bits :
- Wave (.wav)
- MP3 (.mp3)
- AU (.au, .snd)
- AIFF (.aif, .aifc, .aiff)
The
PM standard format is Wave 44.1 kHz 16 bits. All export, matrix,
ripping sound file are in this format.
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Add
markers on the audio channel when playing or off. This will help you
to synchronize pyro on sound. Doesn't matter the cues time, the
important is the timing of the pyro with the sound events.
Add
stereo markers or mono channel marker, according to your project.
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Adding
sound to a project generate once a PM peak file for graphic display.
Changing the sound file... the PM peak file is automatically
updated.
This
graph is very precise and let you see all the behavior of the sound.
Some
additional features let you the choice of the display rendering
(normal, average and 3D).
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For
people who want a voice command channel, PyroMotion brings you the
best. In one click, automatically build your voice command each time
you need. For each cue set, PM put the right voice information on
the channel with the right countdown. No enough time between two
cues ? PM reduce the countdown as needed, letting you to fire
with 2 seconds cue gap.
PM
renew the Voice Command concept by allowing you to light fireworks
with high intensity commands.
You
are able to choose your language, and even you are able to put your
own voice.
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Use
your best CD tracks for your projects. PM brings you a true ripping
tool, for importing tracks directly into your projects.
Import
channels available : mono, left, right or stereo.
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Build
the matrix of you project from mono sound files. PM creates for you
a stereo files from the audio you setup, in Wave 44,1 kHz 16 bits
format.
You'll
directly be able to burn a CD with your favorite burner tool.
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Creation
: Time Part |
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PyroMotion
manages the time with 1 ms resolution.
All
timing values are in this unit, displayed in the selected format.
Why
using 1 ms resolution while a pyro product has an accuracy around
1/10 s ?
- For compatibility issue. Some electronic
systems run now with a low resolution.
- For flexibility. A low resolution, let's the opportunity to do
whatever we want and whatever we'll need for future use of
PyroMotion.
- For using standards. 1 ms is the standard time resolution used
by computers.
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PM
supports few time formats :
- Decimal (mm:ss:d)
- Decimal (mm:ss:ddd)
- SMPTE 30 fps (mm:ss:ff)
- SMPTE 25 fps (mm:ss:ff)
- SMPTE 24 fps (mm:ss:ff)
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PyroMotion
provides an easy document navigation or transport. Using your laptop
or a desk computer, controls are precise and intuitive, following
the standards of audio & video industry.
Zoom
In, Zoom Out... With 1 click Pan left and Pan right...
All
the lines (audio, time, pyro) are scrolled and scaled automatically
following your movements, all in real time ! |
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Time
Magnet. Use this optional magnet resolution (10 ms, 100 ms, 500 ms,
1 s) for guides. All markers and items you move will have their own
time in this resolution.
Zero
offset. Move the zero of your project where you want, for example
the first cue (so you'll be able to start your chronometer). |
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A
Cue is a fire command at a specific time. In a manual command
system, a cue means a series of items fired at the same time. In an
electronic command system, a cue means the order of sub-command
lighted at the same time.
Add
-as many you need- cues in a project. There is no limit in fact,
just the limit of your computer. Each cue got their own number.
Changing a cue position, changes as necessary the cues order. Just
let PM do that for you. Then
connect some pyro items to, adjust the right time according to these
items. The cue is done. Just launch the Voice Command Stream menu
and see the right voice command on your cue. |
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A
Sequence is like a chapter in a book. Sequences help you for the
transport in timeline and for cutting your project in logical parts. |
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From
the database, or directly for specific products, add pyro items in
the streamline and setup their precise time. Pyro
Items are displayed with convenient information :
-
Type and subtype
- Color codes
- Item own markers
- Description
- Number of items if grouped
- Delays before
- State (connected or alone)
- .../...
With
one look, you are able to recognize the item type, its position, its
state... And when you "play" the project, immediately you
are able to see what's happen, item by item during the time. |
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Chain
items, or link them in salvo. Setup the right delays. Add cues,
connect your pyro chain to the cue. That's it ! Then
you are able to adjust the cue to the right time, according to your
pyro chain and according to the other items. This
is a totally new and innovative system in the pyro world. |
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You
are working on the pyro line. You graphically build your pyro
project. PyroMotion build for you the script. Need to change time ?
To change pyro chain ? To add or remove items ?... The script is
automatically updated ! If
you love to build pyro, your computer loves to build scripts. PyroMotion
broke the way to use a computer with pyro. You are not a script
composer, but pyro specialist. Let's the computer generate its own
script. This
script view is always available, this is the fourth part of your
workshop. Of course you are able to resize these parts as needed. |
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You
are going to learn to pay less attention on the script part. If
you are a time calculation scientist, PyroMotion is definitely not
for you. Let PyroMotion to manage your project times for you. |
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The
automatic scripting can't fill in all the fields, according to your
project. This a kind of start point. Add
comments, titles, position... and other information for increasing
the quality of your project. |
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